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user: ppolsinelli
created: 2009-01-04
karma: 447

Game dev, designer, producer.

submissions:

A different pick on football games
1 points | 0 comments
On the Poisonous Superstition Called Talent
2 points | 0 comments
Character Trait Model in Games: How Unhappy Is Unhappy
1 points | 0 comments
0 points | 0 comments
In-Between Spaces and Their (Game) Design
2 points | 0 comments
A game for kids for learning to deal with cancer therapy
1 points | 0 comments
A football manager game with a story: Football Voodoom
1 points | 0 comments
Untangling GameObject State in Unity
2 points | 0 comments
How to Teach Fractions Making It Fun?
1 points | 0 comments
Creating Match 3 Games in Unity
1 points | 0 comments
Game play that “feels like a complete waste of time”
1 points | 0 comments
Storytelling flow in videogames (podcast)
1 points | 0 comments
Simple Behaviour Trees for your game in JavaScript and C#
1 points | 0 comments
Simple hack to get a backup of all your code versions
1 points | 0 comments
The Never Ending Match
1 points | 0 comments
Game Development with Unity 2D: polish and feel
1 points | 0 comments
Game Development with Unity 2D: Sport Game Prototype
4 points | 0 comments
Making a sport game in Unity: model and prototype
1 points | 0 comments
How to get pixel perfect in Unity3d?
1 points | 0 comments
Creating a game on urban design and happiness
1 points | 0 comments
Prototypes, #noestimates and practice vs. theory
1 points | 0 comments
A note of the wild use of “if(object)” in Unity’s C# code
2 points | 0 comments
From #NoEstimates to #YesPrototypes
3 points | 0 comments
Audio Rally Game (so also for visually impaired) on IndieGoGo
3 points | 1 comments
Game Development with Unity 2D – part 5: A grid of Roman centuriae
40 points | 1 comments
Learning history and science by playing
1 points | 0 comments
Learn by playing: on the Renaissance
4 points | 0 comments
Learn history and science by playing
1 points | 0 comments