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user: insraq
created: 2011-07-04
karma: 669

submissions:

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How (Not) to Make a Game Sequel
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Squeezing Last Bit of JavaScript Performance for My Automation Game
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One game, by one man, on six platforms: The good, the bad and the ugly
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Modern Operating System and Vertical Space Efficiency
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Using Zig as cross-platform C toolchain
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Game performance optimization – A practical example from Industry Idle
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A Poor Indie's Journey to Developing and Running a Multiplayer Game
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Beginner's Guide to Making a Multiplayer Game
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Game Networking Demystified, Part III: Lockstep
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Game Networking Demystified, Part II: Deterministic
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Game Networking Demystified, Part I: State vs. Input
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C#: 6 Years Later
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