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How the demise of Adobe Fireworks will change our workflow (subvert.ca)
16 points by bitteralmond 4754 days ago
2 comments

It was sad to see both Fireworks (and Dreamweaver, in a previous life) get progressively less and less attention from Adobe over the years. I wonder what kind of web development tools we would have available today if Adobe never acquired Macromedia and let it keep innovating.

The fact that such a complex workflow (creating static designs, outsourcing coding, manually integrating with a backend, etc) is still being asked of creatives in 2013 boggles my mind.

With a bunch of web-focused tools just now starting to get off the ground - like Easel, Divshot, Jetstrap, Webflow (my company), Froont, Jetstrap, Macaw, etc etc - it's exciting to see Adobe get some real competition in the web space. The demise of Fireworks may actually be a blessing in disguise in the long term.

Does someone have a good app that does "Change canvas size" a la Fireworks? I use this function of the app more than any other by an order of magnitude.
Can you explain this feature? I'm not familiar with fireworks but would like to understand what you mean.
So in many applications, you can strech the entire raster image by changing the image size.

So say it's 100x100 px, and you have a picture of an A on it

When you change it to 100x120 px, you will then have a stretched A

Change canvas size has a selection of 9 buttons specifying where to put the original image, then increases picture size, without stretching the image. So if you click the top middle button, you will then get your extra 20 pixels added to the bottom with no deformation of the art on the rest.

This is FANTASTIC in UI work when something is one or two pixels off, or you're decomposing one image into many.