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CSSQuake (cssquake.com)
94 points by msalsas 2 hours ago
12 comments

Very cool. I wonder what the limitations are? I see the dog I shot is floating in the air. Is that maybe a CSS thing or is it fixable?
Awesome! Harder to exit than vim.
It seems like this CSS Quake needs JS to run…
As someone who passionately and ardiently hates prolifiration of this set of _hacks on top of hacks_ called CSS (and CSS/JS/HTML aka Web-stack), I must say this is good and valid use case for CSS. :)
Nice, but the view keeps clipping out to far ahead of the map (but the character seems to still be in its original position as I can die from monsters). It snaps back in place when I shoot.

edit: both on chromium and firefox, desktop linux.

Separate projects. Niels Leenheer who made CSS Doom has seen Agustin Capeletto's CSS Quake.

https://bsky.app/profile/html5test.com/post/3mok5febchs2g

Seems like you get stuck on corners and it really doesn't like running up/down slopes, neat though.
how long does it take to develop this game?
Really cool experiment. A lot of jank. It would sometimes rubber band me back, movement was grid aligned in a way that made accessing the secret room challenging, and the whole tab unexpectedly crashed with no error. 5 star would play again
Every time I click in the window, the menu disappears. I tried both Firefox and Chrome.
Wow
is there no sound?
Is there a way to produce sound using CSS?

    @media speech {
        body {
            cue-before: url(/path/to/sound.ogg);
        }
    }
https://www.w3.org/TR/CSS2/aural.html
Only screams.
Best. Comment. Ever
You should be able to enable sounds with the M shortcut or through the Options menu.