As someone who has spent a _lot_ of time writing declarative and procedural macros, the important thing to ask before digging into a macro is whether you need a procedural macro at all.
Complex proc macros absolutely do slow builds down. In many cases, a proc macro only need to be a stub that can delegate to a declarative macro.
You may not need to use syn/quote, but if you are doing any sort of processing/parsing of Rust code you pretty much need to.
FWIW, I really hope that the Rust project focused on finer-grained token matching in declarative macros so we can migrate most proc_macro code away. The macro system is powerful, but nowhere near where it needs to be.
It's interesting seeing this discussion in Rust because it's the same discussion that's been happening around macros in Scheme for decades. It's one of those things where there probably is no universal correct answer, so might as well allow both in your language and let the programmer decide what's best for their case.
I think D got it right by not supporting any macro, and become very fast in compilation while being consistent in the syntax, easier to maintain and debug. This remind me of a famous quote, "Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it."
D also show the programming world that you don't need to go macro, or Ruby styled 'macro' that can create complicated franskeintein codes in order to achieve good metaprogramming capability [1].
[1] Metaprogramming is less fun in D (88 comments):
As someone that works on rust-analyzer, complex proc macros do slow down things but complex macro_rules much more. And they're also much more complicated to understand.
If you can skip `syn` or `quote` by this, for sure do it (although they probably will be included anyway by other crates). But if not, it's not worth a lot.
P.D: Is there a true actually reason for proc-macros apart for this weird restriction?? And even if yes, how much nice things will be if this kind of scenario was already present so most not need to reach for proc-macros
Types and generics are hard to parse in regular macros without a tt muncher. Ditto for fn args. If you need to do actual matching of types, you can't capture them as $xxx:ty because Rust will not allow a larger matched token to be broken up again (unless you use a paste! hack to roundtrip it back into ungrouped tokens).
Couldn't agree more, both on proc macros and operating system, I did not find sufficient information on the internet. That is exactly the purpose of this book.
During the development of Learnix operating system I needed to represent bitflags inside some structures.
While there were alternatives with 3rd party libraries, the goal of the project is to implement and learn as much as I can.
Most of the guides I found online explained the concept great, but created only a simple macro as an example. So I decided to write about it myself too, with a real usage to create a bitfields attribute proc-macro, that takes a struct and turns it into bitfields.
I'm really confused by the unwrap_or_break example in this text. The article says it wouldn't be possible to do without a macro, but how is it not equivalent to
for d: Option<i32> in data {
let val: i32 = match d {
Some(v) => v,
None => break
};
// Other stuff
}
As far as I can tell that would do the exact same thing as the macro example.
Said the inner block inside the for loop could not be a function, because break does not mean anything not inside a loop, but the macro, which seems like a function, injects it into the code which is inside a loop, which is valid
Complex proc macros absolutely do slow builds down. In many cases, a proc macro only need to be a stub that can delegate to a declarative macro.
You may not need to use syn/quote, but if you are doing any sort of processing/parsing of Rust code you pretty much need to.
FWIW, I really hope that the Rust project focused on finer-grained token matching in declarative macros so we can migrate most proc_macro code away. The macro system is powerful, but nowhere near where it needs to be.