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Show HN: Asciidia – LLM-Powered Game
(asciidia.com)
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4 points
by levmiseri
22 days ago
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This is an experiment/demo that I wanted to share and see what people think. The main premise is that you can conjure anything and the game will do its best to produce such object with all the functionality and properties that would make sense. It might look simple at first glance, but the underlying systems are complex. Create dragons you can fly on, spells, weapons, factories, ... |
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Some people have griefed the starting area by placing turrets that kill your character when you’re in range. It makes for a confusing first 10 minutes when you wander around and aren’t sure why you’re dying. Even after that, it’s not clear to me how to interact with hostile structures, or how to tell which structure is on my team and will therefore attack me.
I tried creating a few weapons, but neither worked. I had a Short Bow equipped and Arrows in my inventory, but the Short Bow kept saying “out of ammo”. Same with a Torpedo Launcher when I had Photon Torpedoes in my inventory. When I created a plain Torpedo, I could shoot it, but it just flew off and disappeared without affecting the structure I aimed at.
There is an NPC asking for a boat, which is a cool idea for using the conjuring system, but I can’t get near him for long without dying to a griefer’s turret, so I don’t feel like trying to solve his quest.