I just released a new version of AudioNimbus. AudioNimbus is a safe Rust wrapper around Steam Audio, Valve's library for physics-based spatial audio (occlusion, reflections, reverb, HRTF) in games.
v0.12.0 comes with support for the latest Steam Audio version, major safety improvements, improved API ergonomics and documentation.
The library also includes an 'auto-install' feature that automatically downloads and links Steam Audio for you, removing the usual hassle of linking a C library.