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Ecma Technical Committee 57: Standardization of the High-Level Shading Language (devblogs.microsoft.com)
7 points by aenvoker 132 days ago
1 comments

I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port shaders from native applications to ones running in the browser.