|
|
|
Show HN: 1D-Pong Game at 39C3
(github.com)
|
|
69 points
by oger
166 days ago
|
|
Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without any hitch or compile errors - impressive. What a nice way to test some capabilities. Have fun with it an build your own version. And there are soooo many ideas that could be implemented. I am waiting for your feedback! Will we end up with a league of networked 1D-Pong games? ;-) |
|
The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): https://www.wobblylabs.com/line-wobbler
Someone made an open source clone: https://github.com/Critters/TWANG
I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): https://tools.encona.com/twang