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"Good engineering management" is a fad (lethain.com)
218 points by jkbyc 208 days ago
23 comments

I've worked as an EM at four different companies, from large enterprises to small startups, and I think "the role of engineering manager" is a myth. Your role varies wildly from one company to another. In every company I've worked at, my job has never been the same:

In the end, engineering management basically requires you to counter-balance whichever of the four pillars your team needs most: Product, Process, People, and Programming.

- Too few people? You'll work on scope to make the deliverables meet reality. Since there's not much communication overhead, you'll be able to program.

- No PM? You now own the product pillar entirely. This takes a lot of your time: You'll need to validate features, prioritize the roadmap, and even talk directly with clients. None of the rest matters if your team is shipping features with no user value.

- Too many people in the team/company? Say goodbye to programming. You'll be responsible for careers, making everyone work cohesively, and navigating the org to get the right resources and support for your team.

- Reporting close to the CEO? You'll handle the bridge between sales, operations, client communications, and other functions.

The common thread is that your focus constantly shifts based on where your team's bottlenecks are. The key is identifying which pillar needs attention and adapting accordingly.

I feel like a lot of leadership positions are like this. I was a Principal Tech Lead at a 300 personal company and I did everything from PMing large tech teams, to collecting info from top users in spreadsheets, to building demos directly for the CEO, to building a key part of our tech used by over 100 other engineers.

I always told people I’d plunge the toilets myself if they were preventing the staff from working. I feel like the closer you get to top leadership the more your job becomes identifying and executing on whatever is highest value that you have the skills for.

> identifying and executing on whatever is highest value that you have the skills for

There's a hidden assumption there though, that you CAN actually do that. At least management skills mostly stick over time but even a year away from hands on technical work is going to leave you likely stranded and unable to execute on the technical aspects. Which is why I continue to push back against suggestions technical managers shouldn't be engaged hands on. Apart from being incredibly hostile to their own interests (it will be central to you getting hired to any future role), it also impairs one of the most strategic aspects of the role which can drastically affect the value you can deliver internally in the future as well.

> but even a year away from hands on technical work is going to leave you likely stranded and unable to execute on the technical aspects

This is an interesting myth, but certainly a myth. I guess if we consider technical skill to be intimate knowledge of the latest fad framework, that might be one source of the myth. But that's not technical skills, just trivia about an implementation detail.

The fundamentals like networking, process and memory management, databases and SQL, all change slowly and are very long-lived career-spanning knowledge.

Agreed, I haven’t seen this in my career at least. I’ve worked with contractors on a yearly basis who would take some time off and then hit the ground running.

If there’s any data supporting the opposite, I’d love to see it.

Kubernetes is not a fad. DynamoDB and MongoDB is not a fad. Golang is not a fad. These were all born in the last few decades, so they are rather new, and they will stay for equally long decades. And the list goes on and on... So all of those skills in your list mean nothing when it comes to these fundamental technical tools. They require an understanding on a completely different abstraction level which is equally complex as of those that you listed.

So if you don't have the understanding of these technologies when the project requires it, you are obsolete and you have no right to be in a leading position. And such fundamental technologies are born continuously.

So this myth that you can have fundamentals and that's enough is definitely untrue.

> Kubernetes is not a fad. DynamoDB and MongoDB is not a fad. Golang is not a fad.

These are indeed good examples of things that are merely tools, not fundamental knowledge.

Time-transport me an expert C programmer from the 80s and I'll have them productive in Go in two weeks. It's all very familiar territory.

O send me a mainframe programmer from the 60s and they'll be up to speed on kubernetes in short order. Pushing your workload to a remote cloud (mainframe) won't be exactly be new to them.

Databases have been studied and their properties understood for a very long time.

Sure, the exact details vary a bit and the command line options are different, but that's not significant.

If people think that not being hands-on for a year is unmanageable, then we as an industry are doing something horrifically wrong.

It would mean that no engineer could ever aspire to become a parent, take a sabbatical, further their education, or experiment with alternate career paths.

But I promise you that that is not actually the case. In fact, it is often the engineers who've stifled every other part of their life that are most likely to struggle in their mid-careers and beyond.

Yes, I don't mean actually taking time away - more organisationally, once you assume a role that is divorced from technical aspects and then try to come back to managing those without hands on experience. You will find that other more technically informed people rise up and start to become decision makers - you can't be authoritative any more and constantly have to ask someone else to give input on technical aspects since you aren't up to date with the current set of assumptions about it.
> I always told people I’d plunge the toilets myself if they were preventing the staff from working.

This is a lot closer to a literal interpretation of "shit rolls downhill, so a good manager will be a shit umbrella to protect their team" than I thought I'd ever see.

You have to be careful of the perceived politics around this. Tall poppies get cut down. I still don’t totally understand why but sometimes taking initiative doesn’t sit well with the folks who want their trains to run on time.
I think this varies from person-to-person or maybe organization-to-organization. I've definitely seen variations in the health of organizations but I think you can break up the categories used to judge them, e.g., meritocracy, overtime frequency, planning accuracy, psychological safety, value of work, etc.

I'd say the place I worked felt above average in meritocracy. In other words, it felt like folks sticking out to take initiative were more often rewarded than punished. I don't think we were perfect in every category though.

At least in small companies, my experience is that being adaptive like this applies to ICs as well as managers. Although to be fair the environment I'm thinking of doesn't have any full time managers.
Yeah, I think true. The smaller a company is the easier and more important it is to think and act holistically.
i found this comment to be more insightful than the article
There are components of management culture which are fads, like the idea that one could be an effective manager, while not understanding what one's reports are doing, through some management-foo learned from books and blogs. The success of that fad is no doubt partially due to the economic climate. People want the tech industry money, but don't have the tech industry skills.

Leadership is timeless, humans have always organized themselves in groups with leaders, and we instinctively play the part of leader or follower according to the situation. Being a good leader just means allowing the group to accomplish something that would be less likely without one's guidance. Being a good follower is mostly a selection role, where one exercises judgement in choosing a leader to follow.

The mechanism for dealing with bad leaders has also changed relatively little: stop giving them your own resources, and put distance between you and them. In the workplace this is asking to switch to another team. You can dress it up with fake reasons, like you are interested in another project, or you aren't learning enough, whatever. The important thing is that it takes a resource (you) away from a bad leader and gives it to a better one. Iterate this process enough, and the incompetent leaders are outed through their inability to maintain personnel.

People don't do this enough, it's an easy way to signal to upper leadership who in management is bad at their job, without a direct accusation.

Yes. All leadership is supposed to be technical leadership. Outside of engineering-management, technical just means significant actual domain expertise. If you want an organization that can do stuff, you have to know stuff, there's just no substitute and everything else is basically fake. The "visionary", the "idea person", the experts at alignment / people / processes / ceremonies were always kind of mythical but to the extent they were ever real.. that kind of expertise tends to be removed in large orgs anyway because they are viewed as threatening by fakers who are better at maneuvering.

The fad is non-technical management, and the result is a general crisis in leadership that you can see everywhere across tech, politics, entertainment, whatever. Top leadership is out of ideas and just looking around for others to copy, or cruising on extraction/exploitation of value-creation that came before. It's a slow-motion disaster that's been picking up speed, which is why consumers, workers, and constituents are all pissed off. Seems like the shareholders will be effected soon, so then maybe it starts to change.

This is probably one of the most cogent analysis/descriptions of this topic that I’ve read. Thank you.
> Seems like the shareholders will be effected soon, so then maybe it starts to change.

With companies at least there is direct feedback via company performance - companies led by people who know what they are doing do better than those that aren't.

And well led companies tend to attract and retain more talent.

The feedback in politics is much much slower - in part because often the people you are voting for are not really the people setting policy - that's all done by the party machine ( 20 somethings with no real world experience working as advisors ) - so changing the 'leader' often doesn't make much of a difference.

ie one of the things that is really annoying the electorate is it's really difficult to actually vote in leaders or policies you want because of the way the party system works - leaders change yet everything stays the same.

I mean in the US - who really though Kamala was the best candidate to run against Trump?

Well, I can see your point, but this assumes that engineers only care about their career and or personal relationships. But I know that many engineers care deeply about a project's success and project goals enough to endure bad leadership for very very long times, because they know from experience that the average leader is mediocre, so switching teams or companies is a gamble, and not all life situations allow people to gamble with their lives.
I worry a lot about fads in engineering management. Any time you proscribe process over outcomes you create performative behavior and bad incentives in any discipline. In my observation, this tends to happen in engineering because senior leaders have no idea how to evaluate EMs in a non-performative way or as a knee-jerk to some broader cultural behavior. I think this is why you see many successful, seasoned EMs become political animals over time.

My suspicion about why this is the case is rooted in the responsibilities engineering shares with product and design at the management level. In an environment where very little unilateral decision making can be made by an EM, it is difficult to know if an outcome is because the EM is doing well or because of the people around them. I could be wrong, but once you look high enough in the org chart to no longer see trios, this problem recedes.

The author really got me thinking about the timeless aspects of the role underlying fads. I have certainly noticed shifts in management practice at companies over my career, but I choose to believe the underlying philosophy is timeless, like the relationship between day to day software engineering and computer science.

I worry about the future of the EM discipline. Every decade or so, it seems like there is a push to eliminate the function altogether, and no one can agree on the skillset. And yet like junior engineers, this should be the function that grows future leadership. I don't understand why there is so much disdain for it.

Process over Outcome is something that I think would be easy for anyone to proscribe to a process that they didn't like.

In my younger years, I was very cavalier about my approach to programming even at a larger company. I didn't particularly want to understand why I had to jump through so many hoops to access a production database to fix a problem or why there were so many steps to deploy to production.

Now that I more experienced, I fully understand all of those guardrails and as a manager my focus is on streamlining those guardrails as much as possible to get maximum benefit with minimum negative impact to the team solving problems.

But this involves a lot of process automation and tooling.

The problem imo tends to be not that there are guard rails in place. It's that they are often build by people that only care about the guard rail part and completely forget that its supposed to be last barrier and that there are other things you can do before you get people to hit a guardrail
I like your thinking about this problem.

What if teams were integrated groups of engineers, designers, and product people, managed by polymaths with at least some skill in all of these areas. In this case, do you think it would be easier to evaluate the team’s (and thus the manager’s) performance and then higher levels of management would care less about processes and management philosophy?

You're describing the GM (general manager) model, sometimes called the single threaded leader. This does work well in large scale organizations...especially ones where teams are built around projects and outcomes but exist for a finite time. Video game development tends to have this model.

I tend to believe in this model because when I've seen it in action, bad GMs are quickly identified and replaced for the betterment of the project.

It can be challenging to implement for a few reasons.

- It is difficult for a GM to performance manage across all disciplines. This model works best when you aren't interested in talent development.

- It's bad for functional consistency. GMs are focused on their own outcomes and can make the "ship your org chart" problem worse. It requires strong functional gatekeepers as a second-order discipline.

> I don't understand why there is so much disdain for it.

I do. It’s often done by people that become tyrants over their little fiefdom.

That's usually a consequence of bad incentives. Either leadership is selecting for that kind of behavior in managers or they don't know how to properly unselect for it.

If a bunch of crap code gets shipped, it isn't always because the engineers are bad. Often it's because they were given a bad deadline. Same with EMs.

One of the most important things about great performers in any discipline is to be adaptive. This also applies to engineering managers. I think the article is correct that it identifies that fads shifted. Great people were able to both adapt to new expectations while all the while adapting their approach to individual situations and people. If you are a one-trick pony sometimes your trick is in line with fads and expectations and you will do well. Sometimes it’s not in line and you will struggle. If you are adaptive you will do well in a changing landscape.
Sometimes the real deliverable is a happy team
Only to the extent that a happy team delivers something of value. Teams can be happy doing things that will drive the company bankrupt. there is only so much unhappiness they can stand
If the incentives of the team (team happiness) and the company (delivery of something of value) are misaligned, that's a much higher level failure. Either the engineering manager has been handed the wrong team or assigned the wrong task to accomplish. Setting high level goals for the engineering managers and allocating resources for them to achieve those goals is the entire purpose of senior leadership.
Not fun part is when team delivers good valuable stuff but market isn’t there.
What valuable stuff was delivered if the market isn’t there?
Whatever the sales department failed to create a market for.
It is always possible that dev team did all the code right, good product and still marketing failed or sales didn’t execute for plethora of reasons.
If value can only be delivered by making a group of people miserable then maybe the definition of "value" is fundamentally wrong, like it was/is in the case of slavery.
Even outside the context of capitalism, society only functions when people perform unpleasant tasks which provide value. Nobody has fun collecting garbage, but it has to be done. Nobody finds happiness in digging graves, but it has to be done. Nobody is overjoyed at the prospect of telling a person they have a terminal illness, but it has to be done.

So no, I don't really buy the idea that a team which is "forced" to work on boring, but profitable tasks for a business instead of getting to rewrite core infrastructure in Rust as a fun and interesting intellectual exercise is equivalent to slavery.

> Nobody has fun collecting garbage, but it has to be done. Nobody finds happiness in digging graves, but it has to be done. Nobody is overjoyed at the prospect of telling a person they have a terminal illness, but it has to be done.

but we find ways to make the jobs of people who perform these tasks less horrific. We makes trucks that reduce the physical toll and increase the cleanliness of garbage pickup, we combine the digging of graves with the maintenance and beautification once they have been buried, sometimes you have to tell someone they have a terminal illness, but the majority of the time you are helping someone get their condition into remission.

I think the critical balance that management has to achieve between "having a happy team" and "having a productive team" is finding ways to keep morale up so that employees don't lose their minds and quit or reduce performance doing the miserable stuff.

I wasn't referring to slavery. There are a number of cases where people are unhappy with their job, but go down the road to a competitor and everyone is happy. The industry/product are essentially the same, yet the happiness level is very different.
Why misrepresent what someone else said to make your point?
So I'm guessing most people are downvoting this as a knee jerk reaction to the comparison with slavery, but I think the core point is quite valid.

At some point, if people are unhappy working towards some goal, you gotta re-evaluate if the goal is worthy. I consistently meet people in other industries who really enjoy their job, whereas in tech, most of the people I know consider their job to be one of the lowlights of their life. And I don't think it's a stretch to say many, many tech jobs are not serving a worthy goal.

So it's disappointing to see people who can't look past "but business value bro", as if we got where we are because capitalism is some holy, inevitable universal law.

The question of leadership is much larger, more general, and more timeless than the last 15 years. I invite those curious about it to look into the American Army.

> Leadership is the process of influencing people by providing purpose, direction, and motivation to accomplish the mission and improve the organization.

taken from -

-- https://www.eiu.edu/armyrotc/docs/adp6_22.pdf

The American army, the origin of the term "fragging." (to wit, making sure your commanding officer has a close, and final, encounter with a piece of ordnance, such as a frag grenade)

if we are to learn anything from the US military, it is twofold

1. You can absolutely create a self-reproducing tradition of absolute conformity while retaining ample capacity for local decisionmaking, if you have enough money and time. (In the case of the US army, approximately 150 years, and more money than any other organization in the history of man)

2. Segregating the staff into "officers" and "enlisted" is still gonna get a lot of "officers" killed dead, and even more "objectives" un-taken, because it spreads their incentives too far apart.

This is about software and management for software. But software developers have no engineering culture, they have a craftsmanship culture, favoring things like individualism and "taste". The article pretty clearly demonstrates this, as this is not how any actual engineering organization or any actual engineer thinks about management.

Software has something, which no engineering discipline has. Encapsulation. If you are building a car, a plane or a train everything affects everything. Management exists, for the sole reason of creating anything in such a world. What the corporation wants from an engineering manager, is someone who solves that communication problem, what the engineer wants from his manager is someone who figures out what is happening in the rest of the organization.

> Software has something, which no engineering discipline has. Encapsulation. If you are building a car, a plane or a train everything affects everything.

In other engineering disciplines, a lot of work goes into preventing everything from affecting everything. You overbuild a bridge so that you don't have to consider oscillation magnitudes (other than to conservatively figure out the maximum you need to support, and that maximum will be a worst case specifically so you don't need to consider the interaction of everything else.) Any time you're adding a safety margin, you're removing from consideration all of the things that could go wrong but not wrong enough to exceed the margin.

I think my takeaway from this is there is no objective standard for good engineering management - whatever counts for good has to be contextualized within the culture and habits of the organization.
> whatever counts for good has to be contextualized within the culture and habits of the organization

Within and outside the organization.

A "good" manager during a time of mass recruiting uses a very different skillset to a good manager during times of mass layoffs.

I suspect we won't really know what a good manager in the era of AI tools looks like for another 5 years or more.

Right, implementation od policy is equal to policy itself. If an org draws up a policy of maximized productivity with minimal staff, good is preventing turnover.
There is no absolute description of good leadership. But there is a relative one. It's about the degree of alignment with goals at the moment, at team level, and org level and being able to convince people about the achieved alignment.

Knowing what these goals are, is just as difficult or even harder, than achieving those goals. Most of these goals are not the ones that are written in big font.

I also hear that middle management is being cut from all companies. Some kind of management is necessary though, no? Otherwise people will get misaligned an all that. I'm not sure what is the point of the article. I guess a good manager doesn't need a bullet list to be able to function so why this person is writing a new one?
The article is giving me PTSD.
If you're talking about the relationship of engineering management with senior management, the most important "core skill," though I wouldn't really call it a skill, is alignment. Thing is, you won't get alignment without being closely aligned with product management, and if product management is weak, acting just as a features accountant, you're screwed no matter how good an engineering manager you are. You have no support to disagree with or shape senior management inputs. Everything else is nice and correct but not determinative the way that alignment will be.
Every skill eventually boils down to empathy, alignment is just being empathic
I think you need to pair empathy with its counterpart, "willingness to be disliked." Empathy is great for building relationships but, taken alone, can make you a slave to doing whatever people want. Which stops working as soon as there are conflicting needs.
I've been thinking lately a lot about this. What is it I do when I want to convince someone of something (i.e. "creating alignment" in corporate speak)? I listen to them, am empathic, ask meaningful questions etc. Afterwards, that opens a space for me to make a proposal that is well-received.
I completely agree with you.

I also completely disagree with you. I’ve watched people scream at a room until they got their way. It was awful.

fads come and go but idiocy is forever

this guy didn't write a blog post, he wrote the preface material for a training module to be sold to the least-competent HR execs he can find

it is generally a bad sign when you set out to taxonomize all possible productive behaviors. in this case, possibly a worse sign is that this guy has two "clusters" making up eight "foundational skills." for perspective, when Immanuel Kant set out to taxonomize all possible human experiences, he came back with four "clusters" of four "skills"

apparently engineering management encompasses the same complexity as half of all possible human experiences, from tabula rasa. good to know, i guess

(perhaps obviously, i did not read the essay any further than the introduction of "eight foundational skills" in "two clusters." at that point clearly I am being sold nonsense, and I feel free to stop reading and just poke fun at the author instead.)

It isn't good leadership/management that is a fad. What is a fad is what that looks like to the C-suite and how that is measured. There is no substitute for ability no matter how many management courses or frameworks you know. What is constant is the higher-ups ignoring this and going for the latest management philosophy.
> The conclusion here is clear: the industry will want different things from you as it evolves, and it will tell you that each of those shifts is because of some complex moral change, but it’s pretty much always about business realities changing. If you take any current morality tale as true, then you’re setting yourself up to be severely out of position when the industry shifts again in a few years, because “good leadership” is just a fad.

Institutional rhetoric at high levels is always meant to manipulate labor markets, financial markets, popular opinion. This is basic worldly-wisdom. The question is how does one (who is not at a high level) survive the recurring institutional changes? There seem to be two approaches to an answer: Do one's professional best regardless of change, or try to anticipate changes and adjust with the wind. For the first, gods may bless you, but it is folly to think your bosses will respect you. For the second -- good luck, you're running with bulls. Either way, the pill to swallow is that most employees including managers are grist to the mill.

> the pill to swallow is that most employees including managers are grist to the mill

Businesses exist to make money. If you want a commune instead, join one!

For many workers, working towards the goal of making the company profitable would be an improvement.

Many workers primarily work towards helping the boss grow their head count, or helping the middle-manager with their emotional state.

It's generally a symbiotic relationship though, as the workers grow their own resume while helping their boss grow theirs (and generally the boss is growing his own while helping his boss grow theirs and so on. Sometimes it goes all the way up where even the founder just wants that lifestyle subsidized by investor money and does not care to actually ever build a profitable product).

This kind of perverse incentive comes up when the rank and file has no meaningful way to profit off the company's success, and so it instead becomes more profitable (in future profits from the inflated resume, or kickbacks/favors from vendors, etc) to act against the company. Just like in security bug bounties, companies should reward their employees more than an external malicious actor would, otherwise they will choose the rational option.

> helping the middle-manager with their emotional state.

Hah, this is hilarious. So very "The Office".

Really sharp reasoning. This can be reversed to define an extra ordinary manager: don't care about your head count and just be a fucking grown up who's emotional state does not depend on his team's performance. IMHO this results in having a high head count and a team performing pretty well. Kinda stoic wisdom. Go and figure...
That's not the only reason why businesses can exist. It's the most common reason in US culture, but there are other reasons and cultures.
Tell us about a business that does not exist to make money.
First post:

> the pill to swallow is that most employees including managers are grist to the mill

Meaning that employees are disposable, and their only purpose is to produce value for the business.

Your reply:

> Businesses exist to make money. If you want a commune instead, join one!

Thus agreeing with the parent that the sole purpose of a business is to make money above all else.

My reply:

> That's not the only reason why businesses can exist.

Your reply:

> Tell us about a business that does not exist to make money.

This is rhetorical sleight-of-hand to change the counterpoint from "prove me wrong by showing me a business whose purpose is not to maximally exploit employees to maximize the amount of money it makes" to "prove me wrong by showing me a business that does not make money".

I could respond to the latter with an easy "some businesses lose money and exist because the owner finds the process fun", but you could counter with the No True Scotsman of "a business that doesn't make money is a hobby, not a business".

Instead, I will respond to the former, which is the original point, and say that there are plenty of mom-and-pop (or larger) businesses, as well as cooperatives, whose goals are not actually to exploit the worker to maximize the amount of money they make, but is primarily to give the owners a good work/life balance, or to help their community, or to be owned collectively by all workers.

The American-style "walk over anyone to make money" isn't actually the only way to do business, but the kind of person who thinks it is will generally make the tautological argument of "if you aren't maximizing your profits, you aren't a real business".

I infer you don't know of any particular business that does not exist to make money?

If you run a business that loses money, who is going to pay for those losses?

Businesses exist to produce value for a society. In return, many societies provide ways for those businesses to profit. But this is outside the scope of the article or my comment on it. Profitable or unprofitable, business leaders today seem to impose chaos on their subordinates, and it can be difficult to know when and how to react.
Well, that is just the problem, isn't it?

A lot of the bad behavior in corporate America comes from signalling (for above) and posturing (for below), not from finding ways to make money

(Communes often have the same signalling and posturing problems, but they don't have to additionally worry about shareholders and bonus payments)

I think there is this troika of "Leadership", "Management" and "Followship". You don't have to be an engineering manager to be a leader, and just because you are a leader doesn't mean you have any "followers". As someone who's been a team lead, a tech lead, an EM, and a C-level, I feel the goal is to hit that balance between those three. You want to embody a leader by actually being technically great, visionary, empathetic, and leading by example; but you also want to manage people and expectations; and ultimately you want people to follow you - to basically say "I love working for/with this person". Finding this triangulation is essentially what makes you timeless and relevant no matter the fad.
>Then think about our current era, that started in late 2022(...) We’ve flattened Engineering organizations where many roles that previously focused on coordination are now expected to be hands-on keyboard, working deep in the details

Is this everyone's experience nowadays? Personally I haven't experienced such a big shift at all.

Our C-suite is irrationally pushing AI-everything and eng culture is suffering a bit from not fully figuring out how to integrate new tooling safely, but nothing as fundamental as the mentioned changes are taking place so far.

Yes I’ve noticed this change acutely, working at a couple Series A YC startups. I’ve been surprised there haven’t been more articles on this topic because it’s been a miserable shift from my perspective, and I agree with the author that the root cause is the end of the ZIRP era.

Basically, in addition to the irrational AI-everything initiatives in spite of customers not wanting or using those features, as an engineer I’m being asked to basically run my own business unit doing everything from user interviews to product/design, engineering, QA, support, and reporting. There are no EMs anymore, everyone reports to the founders.

I think the author’s post could be boiled down to: in the ZIRP era the engineers had leverage and were treated well, and in the post-ZIRP era the tech companies have the leverage and are squeezing everything they can out of engineers to the point where you’re basically doing the job of a founder within someone else’s startup.

But is it universal for companies that aren't startups (or FAANG, where I hear they are also pushing for EMs to get their hands dirty or be fired -- or was that just Facebook)?

Like the comment you're replying to, I've also have NOT experienced this shift in EM skills. In my experience, they are still about making the team happy and productive, and definitely NOT coding or designing software (though I'll concede most seem technically minded and understand the details well enough to ask relevant questions and push back against bad takes).

But coding? Nope. EMs are still about the team, careers, hiring, alignment, etc.

C-levels forcing AI on everything, whether it makes sense or not, is definitely a symptom of the times.

The job of EM is to be accountable for a team (or teams) which deliver(s) software. A software engineer’s job is to develop software.
And more broadly, goals/interests/skills can align really well with company needs and priorities at a time--and then they don't. You may be able to adapt but when the whole reason you were hired basically goes away, maybe it's not a great fit any longer.
This is a good article that is critical of narratives around behaviour within organisations. I particularly enjoyed his criticism of the 'morality tale'.

The author then postulates some guidance for how to survive in organisations more generally, working above these strange social structures largely unique to silicon valley. It wasn't the purpose of the article, but I wish he was a bit more critical of these structures in general.

Brilliant and true. Finally exposing the tech middle management for what it is!
I read more of the author's blog posts and it's actually insane to me that he not only was involved in one of the worst product deliveries in internet history (Digg v4), but he still justifies it somehow??
Presumably you're talking about this - https://lethain.com/digg-v4/ - "Digg's v4 launch: an optimism born of necessity"

Did you read the title of that post and not the actual content? Because it's a fantastic insider's war story about one of the most infamous product launches in our industry's history.

Here's the conclusion, which you can count as justification if you like but seems like a very interesting piece of insight to me:

> Digg V4 is sometimes referenced as an example of a catastrophic launch, with an implied lesson that we shouldn’t have launched it. At one point, I used to agree, but these days I think we made the right decision to launch. Our traffic was significantly down, we were losing a bunch of money each month, we had recently raised money and knew we couldn’t easily raise more. If we’d had the choice between launching something great and something awful, we’d have preferred to launch something great, but instead we had the choice of taking one last swing or turning in our bat quietly.

> I’m glad we took the last swing; proud we survived the rough launch.

> On the other hand, I’m still shocked that we were so reckless in the launch itself. I remember the meeting where we decided to go ahead with the launch, with Mike vigorously protesting. To the best of my recollection, I remained silent. I hope that I grew from the experience, because even now I’m uncertain how such a talented group put on that display of fuckery.

I can't imagine how reading that could make you think they were less rather than more credible as a source of information on engineering management!

This is like claiming that one of the North Korean nuclear scientists is credible on atomic bombs after theirs immediately fell into the ocean. Presiding over a disaster doesn't give you some magical insight on why you completely failed.
He didn't "preside over a disaster". He was a recent engineering hire who joined two months before the launch.
I dunno, he was one of two people in charge of one of its biggest technical disgraces (capacity management). That's pretty bad. But what's worse is that he thinks that actual product changes from 3.5 to 4 were good ideas, and that's enough to make me categorically question his judgment.
I didn't see anything in that story that suggests he was responsible for capacity management.

His argument in favor of the changes was that Digg was at risk of going out of business and needed to take big swings to try and turn things around.

This really taints the article for me. Maybe I should evaluate the article on its own merits or whatever, but to justify the Digg fiasco...
Make sure you get as far as the four core management skills and the four growth management skills, which are very clearly explained and make a ton of sense to me.
A manager’s job isn’t to guide the company, it’s to make sure his team does the tasks they are assigned. Likewise, a worker’s job isn’t to “think about the big picture” and come up with a strategy for the organization.

So who is supposed to do it? Because executives sure aren’t.

The executives are supposed to, even if they aren't doing so.
Disagree. Software development requires a lot of expert knowledge that executives won't and can't possess. If you're not employing that expert knowledge to benefit the company you're a part of, why are you even in the field?

Personally, I find a lot of appeal in having the expertise and influence to be more than a small cog, even when working as a generic staff engineer at the leaf level of my organization. I don't think there are many professions where that is possible, or at least nowhere where that degree of influence is near as feasible (apocryphal stories about janitors coming up with the next breakthrough product notwithstanding).

You would love working in a bank