|
|
|
Show HN: Scout – micro-game teaser for a map-based cycling RPG
(ridewithgps.com)
|
|
2 points
by zackham
244 days ago
|
|
One-day experiment using claude code and grok heavy to build a tiny teaser for Scout, a map-based cycling RPG we’re about to release in Portland, OR. I’m a founder of Ride with GPS, and figured a playable prototype would be more fun than a static email form. Gameplay: - Click an icon -> fetches a real route from our routing service -> auto-rides it (~400×, 12 mph).
- Collect items, reveal more. Arrow keys + spacebar for free roam + fireballs.
- Add ?edit=1 to open the in-browser item editor to see how I put the items on the map.
- No signup to poke at it (just req email for invites).
Under the hood: preloads a few static tiles from our map server, dynamically recolors them for the game theme, simple sprites for N/NE/E/etc facing cyclist, some misc CSS animations and canvas based stuff.Goal: give a 30-second glimpse of the full RPG world we’re building. Looking for any tips on making it more effective in generating interest in the game we're about to release. |
|
I put together this landing page start to finish yesterday (thanks claude/grok), and am hoping it's effective in generating some initial interest. Looking for any feedback you have, small/large, however blunt, to dial it in and make it work for us.