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Show HN: An automation game inspired by Factorio, Bomberman and Lemmings (themarelle.itch.io)
2 points by Eagle64 516 days ago
2 comments

1. Getting the robots to take a complex path is a pain. (eg. "L"-shape)

2. Setting up robots is annoying, maybe add manual controls.

3. Constructions can't be removed or canceled.

4. Those will always be "robots" for me, but keep your nomenclature if you like.

Thank you so much for your feedback. I will change these in the game and publish it with the next update.
I have published the update. The L shape is sooooo useful
Damn, that was fast.

More feedback:

1. Make L texture look better by by shifting the arrow origin up and left. Like the turn traffic sign.

2. I am deleting my robots now, when I am trying to remove an arrow from underneath them.

3. If itch and Unity's APIs allow, make full screen, "ask before exiting", and auto-save. itch has popups/buttons on the top right, which obscures the speed controls.

Thank you for the additional feedback. 1. Good idea it should look better 2. For this one, it is a bit complex, if a robot is over a tile and you click on it the visible element will get selected (therefore, it is necessarily the robot). However, I will add additional control to the robot so that it is easier to move it away. 3. Not sure about "ask before exiting" but I will change the rest for sure.
2. Maybe assign a different deletion key for robot. 3. https://awik.io/detect-tab-closed-show-confirmation-dialog-j...
Could be a good idea. Thanks for the link
Hey HN!

I am the author of this game (under active development). I would love to have any feedback on the gameplay. Let me know what you think.

Really cool game, I enjoyed the twist of using vehicles instead of conveyor belts :D. I noticed a strange bug tho' - when the robot enters certain fields on the map, it gets permanently stuck. It happens multiple times and always on the same fields.