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Moddio: The Multiplayer First Game Engine (modd.io)
33 points by rojoheifer 995 days ago
6 comments

Curious about Moddio's community. Is it active? Do devs help each other out?
Good question. We are active. Currently, the site gets about 10k DAU and there are lots of creator discussions happening on Discord + Forum.
How easy is it to create a game for kids with math questions behind?
It should be very easy. For example, here's a video of myself making a random number generator: https://youtu.be/8az4jRItXok?t=9147
This is interesting! What makes it "multiplayer first"?
Hey thanks for the checking Moddio out! There are a bunch of free multiplayer features such as netcode and server orchestration, and social features like moderation and in-game chat. So all the backend tech is already included with every game. Single player games are still possible, but having all the aforementioned built in features makes multiplayer games really easy to make.
Co-founder here. Additionally, you are able to set different stream mode for each entities and script actions which allows you to customize your players’ multiplayer experience. For example, doing a lag compensation by syncing player unit positions (between server and client) but not rotation nor bullet positions
Is this platform specific ? Where do you host the games?
The games are hosted on our bare-metal servers, but you do have the option to self-host games as well. Our engine is open source (https://github.com/moddio/moddio2)
Just checked out Moddio's features impressive stuff
Thanks!
This is so cool, definitely giving it a try!