| Hi HN! I've had this simple game idea in mind for many years and started developing it multiple times but never finished it. After seeing the "Finish your projects" article, which was posted here recently, I decided to give it another try and finish it this time. So here it is, feedback appreciated! :) Thanks, Erwin PS: I considered adding a tutorial but let's see if you can figure it out on your own ;) if not, here's how it works: - connected blocks of 2 or more tiles (same color) can be moved via drag-and-drop to the gameboard's border, where they disappear - while dragging a block, all other tiles remain static and function as obstructions so you can only move some blocks and only in some directions - after removing a block, the board is refilled |
1. there seems to be only one thing I can do each time: take the biggest chunk and move it to a border, so I just keep doing that like a robot. I don't see where I have any kinds of choice or challenge?
2. it doesn't seem to make a difference to which border I move the big chunk (right, top, left, bottom)
3. sometimes after I have moved the chunk, the board changes only a bit, and sometimes it seems to get totally replaced by a new board. I don't understand why