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The Glitch That Broke Link's Cel Shading [video]
(
youtube.com
)
1 points
by
jheitmann
1089 days ago
1 comments
jheitmann
1089 days ago
The video meanders for a bit at the start, but about a third of the way through turns into a pretty interesting breakdown of how deferred rendering works in general, and then specifically Breath of the Wild's deferred rendering passes.
link