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DeepMind: Creating Interactive Agents with Imitation Learning (deepmind.com)
13 points by zydex 1494 days ago
1 comments

It is strange that this milestone of machine learning rarely gets discussed.

I have a feeling that your typical smart software engineer (probably works on large-scale infra) became increasingly jaded re: ML, while the field continues to deliver astonishing achievements regardless.

Maybe its the usual ressantiment towards "a hyped field", which only strengthened after the advances continued and the prophecied neo-AI winter failed to happen. Maybe its compensation envy. Maybe math envy. Maybe disdain for softer " faulty" error-prone computing paradigms in general.

Anyway, as a non-ML software engineer I find the field genuinely interesting from mathematical, engineering and philosophical POV. Recent advances such as CLIP became very practical even for small-scale personal use.

If you are interested in large multimodal models, feel free to chat.

VQGAN-CLIP is fun. Got it working on my GPU a couple weeks ago. You reminded me of this post from the other day, a link to the paper "Prompt Engineering for Text-based Generative Art". Thank you to whoever posted this :)

https://news.ycombinator.com/item?id=31312882

I like this list of colabs https://www.reddit.com/user/Wiskkey/comments/p2j673/list_par... and this overview of prompt engineering https://www.unlimiteddreamco.xyz/2022/03/31/writing-good-pro...

Though generally artists and programmers tend to keep a few good tricks just for themselves.