Interesting Adam. You need to be clearer to your audience, who are presumably technical, what the product actually is.
If I read this correctly, you have refactored WebKit into an embeddable layout engine that can composite offscreen. It includes the javascript engine so it is able to render browser shots better. You also can send this bitmap to a 3D pipeline.
The selling point needs to be brought to the fore. While Internet Explorer is embeddable, it doesn't offer as good HTML5 compliance as webkit.
Thank you for the suggestions, I'll work on making the site more clear to a technical audience.
Our first draft of the site was actually very heavy on the tech details but we ended up trying to dumb it down a bit to appeal to a wider audience. It's tough trying to find a good balance between the two.
We did indeed use Chromium as a base but have implemented a great deal of extra modifications on top to make this the ideal solution for offscreen embedding. Significant portions of the renderer, plugin containers, and Javascript system had to be re-written.
If I read this correctly, you have refactored WebKit into an embeddable layout engine that can composite offscreen. It includes the javascript engine so it is able to render browser shots better. You also can send this bitmap to a 3D pipeline.
The selling point needs to be brought to the fore. While Internet Explorer is embeddable, it doesn't offer as good HTML5 compliance as webkit.