A new post on 2dgameartguru.com refining the buildings from the previous step-by-step tutorial.
Taking most of the existing elements and adding simple shapes like rectangles, circles and a few lines to add interest to the buildings in a quick and reusable way. Building your library of elements will make this a very modular approach to creating repeating, yet different 2D game assets.
Taking most of the existing elements and adding simple shapes like rectangles, circles and a few lines to add interest to the buildings in a quick and reusable way. Building your library of elements will make this a very modular approach to creating repeating, yet different 2D game assets.