What makes Hiccup so nice in the Clojure world is that Paredit can be used here which is the tool you're already using to manipulate data structures.
For example, with Paredit, you can create an element and then move it prev/next/up/down a tree with muscle memory you're already using for the rest of your code.
When I re-entered the Javascript world, I tried arrays-for-html but realized it's unbearable without manipulation tooling. I think something like JSX makes more sense at that point since I find you're more likely to already be using an HTML manipulation tool like Emmet which is more pleasant than hand-editing array structures.
evil-lisp-state (used by default in Spacemacs) is a paredit-like thing that seems to work with parens, braces, and brackets in any language I happen to be using. I've used it with Python and Javascript without really thinking about it.
I've never used paredit in emacs, but I suspect that it might be amiable to working on Javascript as well.
More annoying to me would be all of the extra quotes and commas I need compared to Hiccup implementations in Clojure.
I like the syntax, but I have to say that I prefer JSX. The real advantage of JSX is that it's very similar to HTML and developers have been reading, mentally modeling and reasoning about HTML -> DOM translation for decades.
I like to write my apps with one language where possible. I find the switch in context to much of an overhead.. but I am aware this is personal preference. Use what makes you happy :) it all gets compiled to vdom trees anyway!
That's the disadvantage, too: you gotta use html! Where are the lispers to talk about how much better sexps are?
Even with decades of knowledge, I think you'll find that devs can transition to the non-html model really, really quickly, and then it's nice because everything is a single uniform language.
For an alternative to JSX that's actually real HTML, but also real JS and requires no compiler, checkout lit-html: https://github.com/Polymer/lit-html
It lets you write HTML templates as JS template literals:
let post = (title, body) => html`
<h1>${title}</h1>
<div>${body></div>`;
But unlike using innerHTML, it stamps DOM from <template> elements, and only updates parts that change, actually doing less work than VDOMs.
Lots of editors have automatic support for inline HTML tagged with a tag named "html", so you'll get syntax highlighting in say, Atom. And VS Code has a plugin that adds intellisense.
Again just being pedantic here. This thing doesn’t look or work like HTML, but it does happen to compile to it too. I find Markdown way easier to read than HTML, and I read both all day long. Maybe having two decades of experience reading HTML Zoe whatever isn’t enough to offset the superiority of this format? (No idea. I dislike JSX, and I don’t think this is actually more readable beyond cute little examples, but I might be wrong.)
All I can say is readability is subjective. Hiccup is used quite extensively with Clojure/ClojureScript. Clojure for HTML rendering and ClojureScript as an alternative to JSX for Reagent. For people that enjoy Lisps I think it's probably great, for people that don't maybe not so much.
I definitely like the lower density of text that an absence of end-tags provides.
I don't see a huge advantage over hyperscript (hyperapp and mithril both use it), but that is a ridiculously small codebase.
The JS hate is kind of funny around here, because when you dig into stuff like this, you realize that JS is very lispy in ways (it's easy to build up trees of HTML dynamically). In the mid aughts on r/programming people would rant and rave about the kind of stuff Smalltalk's Seaside could do. Now that's possible, most of the disadvantages have been worked out, and people hate it.
IMHO the quirkiness of JS is not the main reason for JS hate, neither is the experiments being done with it. People hate JS because they have to use JS. Clojure, C#, Go or any other language would have the same destiny if they were the only language which worked on browsers.
I like JS even though I'm a strong-types-type. I appreciate its flexibility and the way you can do clever things with it (like this project eg). It has been let down though by what was initially a v poor module system.
This then led to the myriad toolchains/PMs/bundlers/language processors that added a huge amount of grit to what should have been a blindly simple development process. Some shoddy implementations have been allowed to mature far longer than they should have, and we're still trying to recover.
Haha! The main advantage I see in a syntax like this (as supposed to h by hyperapp for example) is.. not having to write `h` all the time, that and optional props.
I have been thinking of adding shorthand for id/classes in the tag name like hyperscript or JSnoX.
That would mean you could write `['input#search.large']`
"JSON" originally stood for "JavaScript Object Notation" - the restrictions on double-quotes and unquoted keys are arbitrary extras on top of that concept, but otherwise JSONML is, technically, another JavaScript Object Notatation for Javascript that is also a Markup Language.
Admittedly, the use of the term JSON these days implies that your syntax will be parsable by a JSON parser, which JSONML might not be.
I guess it would be useful for programmatically building the DOM tree. But for writing DOM fragments, pug[1] is also an option. I happen to like the clean-looking syntax. Transposing their example:
body
h1 Hello World
input(type='range')
input(onclick='console.log') Log event
ul
li 1
li 2
li 3
unless false
span Hidden
We have something like this for hyperapp (https://github.com/hyperapp/html). The aim of this variant was to experiment to see wether it is feasible to rid of view dependencies (either `h` or precompiled tags like `h1` etc.)
nevow.stan uses objects to represent its ast. This isn't the same because it misses the point: objects aren't data in python (or most places, since objects are rarely printable/readable).
Practical Common Lisp demonstrates a spiritual predecessor that works on data from 2003[0]. I'm sure there are much older implementations floating around for CL and Scheme but I don't care to look for them. This is a common idiom in lisps.
Improve it a little bit more by by removing the single quote by turning the html tags into functions that accepts 2 arrays: the attributes and the child elements, by this time you will come across with elm in which expressing the html document tree fits perfectly in the language syntax and semantics.
We already have something similar to this at hyperapp.. it is https://github.com/hyperapp/html. But yes, as mentioned by @masklinn, the drawback is you then have to define every element and then import all those definitions. With ijk you can write dependency free views (no import of h or h1, h2, etc.)
Well, explicit-dependency-free, but there's still an implicit dependency on the tag names. Granted, those are just standard HTML, but something is lost by not checking them at compile time. OTOH, you could write a linter for that...
The annoyance with that is you have to pre-define every element.
That's high-value in a language like Elm because you can refine element-generating functions (e.g. not allow children elements for empty elements), it's not really useful in a dynamically typed language.
For example, with Paredit, you can create an element and then move it prev/next/up/down a tree with muscle memory you're already using for the rest of your code.
When I re-entered the Javascript world, I tried arrays-for-html but realized it's unbearable without manipulation tooling. I think something like JSX makes more sense at that point since I find you're more likely to already be using an HTML manipulation tool like Emmet which is more pleasant than hand-editing array structures.