>How can we make it better ? Let's start by removing the requirement for identity value to always be the promise.
I challenge the view that making the identity value being able to be something other than a Promise is 'making it better'. Pointless abstraction is one of my pet peeves in this industry. This looks like it has gone from a fairly straightforward, if kludgy, piece of code to something far more complex. Why not just:
Same reason given in the bluebird library documentation:
> Promise.reduce will start calling the reducer as soon as possible, this is why you might want to use it over Promise.all (which awaits for the entire array before you can call Array#reduce on it).
Whether this is ever necessary is another matter :)
I suppose this might be useful in situations where you are querying an API(s) with multiple requests and some will certainly return seconds before others.
This way you could have the same reducer handle the results and begin updating the UI as the results come in.
An example real-world app might be a price comparison tool or social media aggregator.
> I suppose this might be useful in situations where you are querying an API(s) with multiple requests and some will certainly return seconds before others.
But it's still a serialized operation so the parallelism is still limited. What's really needed is a "parallel reduce" using something like C's select function that will reduce in an arbitrary order using any promises that are ready at any given step.
> Pointless abstraction is one of my pet peeves in this industry. This looks like it has gone from a fairly straightforward, if kludgy, piece of code to something far more complex. Why not just: [code]
Your example code works just fine for promises of course, but not all monads support a coalescing operation like Promise.all.
So even though this article only discusses folding over Promises, the core idea here can be generalised to any monad type (such as Promise, Result, Option, or anything else)
I don't think this is very well written. It doesn't start with any motivating problem, it introduces terms (functor) without defining them, and a lot of what is discussed doesn't apply to solving the problem.
I feel nothing has improved code readability like the recent mainstreaming of map/filter/fold/reduce and "const all the things". This type of code is so easy to follow, reason about and trivial to debug at every step, once you internalize the few primitive functions.
I don't think you need to necessarily memorize these transformation names, but writing these types of functions is all I seem to be doing these days, transforming one thing into another line for line.
The trick is to break that (on the dots) into three const assignments with descriptive names. Practically self-documenting, easily debuggable.
If you don't use the builtin transformations, you'll just end up re-implementing them, poorly. And adding to the cognitive overhead with new concepts. And I have to read your code with a fine-toothed comb to ensure it's really side-effect free. I don't advocate turning everything into a named function as in your example though, short one-off functions should all be inline IMO.
I feel like the functional code you wrote was written to intentionally obfuscate what is being done. For instance, composing a bunch of methods inline doesn't have any utility for it unless you define what compose(xor, lol, rofl) really means.
Ideally this is how it should be written for maximum readability.
the nice thing is that you can easily split that line up as much as makes sense, should you decide you need to access some intermediate form of the data. and you can use the variable names as a comment that explains what that chunk of transformations represents.
so someone reading over it can kind of skim down the left side and follow what's happening and scan to the right if they need to understand some part in detail
These things map/reduce/compose/flatmap are universal - they're in java, python, c#, Ocaml, Haskell, lisp, ruby, javascript...
Complaining about learning them is like complaining about for loops. They just exist.
Just because some are more familiar with for loops than map doesn't mean that more universal, immutable, expression - based solutions are not widely familiar and easy to understand to programmers coming from other languages.
I can't quite understand the difference between endomorphism ("input and output of the transformer must be from the same category") and homomorphism ("structure preserving transformation. We always stay in the same category"). Can someone help?
Homomorphisms are structure-preserving mappings between different types (called “category” in the post, in usual terminology, these would be »objects« in a »category«, though). Endomorphisms are special homomorphisms, mapping from a single type (»object«) to the same type (»object«).
It is indeed very unfortunate that the article conflates terminology.
I believe homomorphism is a subset of endomorphism.
So a function that turns an array into another array of different length would be endomorphic (since it maintains the same type), but not homomorphic since it has a different structure (a different set of keys).
The other way around. A homomorphism is a structure-preserving map between two arbitrary objects, whereas an endomorphism is a homomorphism where the source and target objects coincide.
Endomorphism has less implied structure. Lots of dumb things are endomorphisms. Homomorphism implies "structure preservation" which can make it more specific.
Of course, Haskell's `Endo` is a type constructor for `Hask`-endomorphisms, but more interesting categories exist. Tell me with a straight face ring and field endomorphisms aren't interesting.
I don't know much about these concepts but isn't `const objToArray = ({ a }) => [a];` losing data, that being the key of the value in the object? I'm asking because it says that "Isomorphism is a pair of transformations between two categories with no data loss".
In any case, this is very helpful, thanks for writing/sharing.
The author mentions the library Bluebird, which I think is a fantastic library. The 'mapSeries' method it offers is also very useful when iterating over an array of values that need to be 'promisified' and mapped in the given order. You can even set 'concurrency' as an option, which puts a limit on the concurrent promises that can run (great for reducing API load).
I've written a javascript library to deal with folding and mapping recurring promises (i.e. promises that resolve to a value part of which contains clue to the "next" promise)
I challenge the view that making the identity value being able to be something other than a Promise is 'making it better'. Pointless abstraction is one of my pet peeves in this industry. This looks like it has gone from a fairly straightforward, if kludgy, piece of code to something far more complex. Why not just: