Or, you know, people who actually want to kill you. Or a state that wants to disenfranchise you. Or abusive peers and parents. Or...
> In life, things don’t get harder — they just get faster.
Until you reach middle age - and your back starts going, your hearing fades, your glasses prescription gets stronger...
> In life, you can’t control the board.
Unless you look at likely outcomes for your socio-economic class. Sure, you don't know what's coming next - but you know that a higher degree usually leads to better employment prospect. Saving for a pension now will set you up for retirement.
> In life, no one tells you when you’ve won.
Really? You don't think society places great emphasis on milestone achievements like marriage, reproduction, employment success, sporting prowess, etc? Only you know what will make you truly happy - but everyone will be very keen to tell you if you're a winner or a loser.
>Really? You don't think society places great emphasis on milestone achievements like marriage, reproduction, employment success, sporting prowess, etc? Only you know what will make you truly happy - but everyone will be very keen to tell you if you're a winner or a loser.
IMO it's more like gamification:
Achievement Unlocked: $100K of student loans!
Achievement Unlocked: Wage Slave!
Achievement Unlocked: Something's in the oven!
Achievement Unlocked: Mortgage!
Achievement Unlocked: Couples counseling.
Achievement Unlocked: Substance addiction...
Achievement Unlocked: Divorced...
Achievement Unlocked: Rebound!!!
Achievement Unlocked: Downsized...
Achievement Unlocked: Child support...
Achievement Unlocked: Rehired!!!
Achievement Unlocked: New love!!!
Achievement Unlocked: Foreclosure...
Achievement Unlocked: 40...
Achievement Unlocked: Life-threatening health issue...
It's neither. Life is like poker, combining skill, random chance, and the need to understand and anticipate the behavior of other human beings while they do the same with you.
Each of the games mentioned has only two of these three elements.
Also in poker people start with different amounts of money and that matters.
Life is Calvin Ball[1]. Any rules we may identify are subject to abrupt, arbitrary, and often incomprehensible, change. Best to just enjoy the insanity.
Personally I think life is like Backgammon: there are no absolute certainties, just probabilities, and due to this an expectiminimax-like approach with good heuristics is more effective than trying to peer far into the future.
I liked this but vehemently disagree based on a few of the reasons others have mentioned. I will say my old chess teacher had an excellent quote about life that also applies to Tetris. "There's only ever three moves, a good move, a bad move, and the right move." I still say that to myself all the time when things get hard.
Mostly when I face people that get a rise out of me, whether in a personal or business setting. How best do I react? What's the correct move? Do I respond in kind, with hostility, or is there a better way?
That quote has wandered into my mind in innumerable number of situations.
This is the second time I am seeing and since the time I saw it first, I have begun thinking that life is an analogy to whatever game you make it, whether that be candy crush, bejeweled, chess, hearts, poker, ... tetris, etc.
My own view on chess and life is that you shouldn't play it by planning 10 steps to hit just one target, but as one of 10 targets. Transform that concept to whatever game you wish.
These statements serve as analogies we use to communicate what life is like or how we understand it. For that reason, I feel the title should have been "How life is a Tetris game and opponentless."
> This is the second time I am seeing and since the time I saw it first, I have begun thinking that life is an analogy to whatever game you make it, whether that be candy crush, bejeweled, chess, hearts, poker, ... tetris, etc.
Metaphors are like books, they can be about anything®
I think the series "No Game No Life" covered this best -
"There’s no way to know the rules or the goal, yet there are 7 billion people making whatever moves they want. If you lose too much, or win too much, there are penalties. You can’t pass your turn, and if you talk too much, you’ll be ostracized. There are no parameters and no way to even know the genre. This world is just a crappy game."
Really enjoyed this article (most of it). Especially the part about life not being a zero sum game & a mindset like that being a disadvantage and life being essentially a race against time knowing that "losing" is inevitable.